hello@cpbrown.com.au SESSION : 05cf31b1d7392b50900131d841447f7ca0495ddcfa789103228d4771af9525303c JAMI : cpbrown
Bahco_e72

1st complete fragment shader: sdf modeling and raytracing

prototyped in vex on the cpu (safer)

glsl fragment shader

heavily refers to techniques presented by Inigo Quilez and Jamie Wong